More than a building process in itself, I wanted to get to know an engine that works very different than the Quake based ones which I was used to so, using pre-made shipped models, I built a small map with all the detail the original ones had and learned how to make it look and work good. And yes, I misspelled the name… geez. :P
Here's a video I made to promote the map, which was kept private as well since the map never saw the light. Edited with Sony Vegas, music by myself.